Every trait, and how it's granted

Click any flame, or press i, to open its traits panel. This is everything that can appear there. The How it works page explains the ideas behind them.

Tier

The tier comes from the flame's luck: closeness to its block's sweet spot plus how far its block hash beat the difficulty target, and nothing else: the sat and block height change the look but never the tier, because both can be bought or aimed for. The panel shows luck × 10 as Score. Chances are for mainnet.

TierLuck neededScoreChanceWhat it adds to the look
Commonbelow 2.020–2060%Base glow
Uncommon2.0220+25%More glow, 15% denser sampling
Rare3.3734+10%Brighter glow, 30% denser
Epic4.7447+4%A fisheye "lens" transform over the whole flame, 45% denser
Legendary6.6466+1%Palette cycling, strongest glow, 60% denser

"Luck needed" is the minimum for that tier. The cut-offs are solved so that luck from placement alone gives exactly 60 / 25 / 10 / 4 / 1 percent.

Placement in the block

Where the mint's transaction sits among the block's transactions (the coinbase is transaction 0).

TraitValuesHow it's grantedChance
PositionGenesisFirst transaction after the coinbase1 per block
VanguardTop 1% of the block1%
EarlyTop 10% (after Vanguard)9%
Mid-blockThe middle 80%80%
LateBottom 10% (before Rearguard)9%
RearguardBottom 1%1%
Last LightThe block's last transaction1 per block
UnknownThe block couldn't be read, so position (and its luck) is left out—
Tx Index238 of 348The transaction's index and the block's transaction count—
TempoLargo 26 s · Andante 18 s · Allegro 12 s · Presto 7 sHow long one loop takes, by quarter of the block: first quarter Largo, last quarter Presto25% each
Sweet Spottx 1682A position picked from the block's own hash. It doesn't exist until the block is mined, so fee rate can't aim for it—
Spot Distance248 tx or BullseyeTransactions between the mint and the sweet spot, wrapping around the block's ends. The closer, the luckier: the closest 1% is a 1-in-100 placement—
BullseyeYesThe mint is the transaction the sweet spot lands on1 per block
Odds1 in 340How unlikely the placement was: sweet-spot closeness and block hash together, the whole of the luck—

Position names don't change rarity; only the sweet spot does. That keeps fee rate, which roughly decides order in a block, from buying rarity. A mainnet block holds about 3,000–7,500 transactions, so "1 per block" is roughly 1 in 5,000.

Block hash

TraitValuesHow it's grantedChance
Hash Zeros19Leading zeros in the block hash, shown for interest. Rarity uses the exact hash against the block's difficulty target instead—
LuckLucky HashThe hash is in the lowest 1/32 of the range its difficulty allows. Switches the palette to Neon1 in 32 blocks
Blessed HashThe lowest 1/1,024 of the range. Neon palette1 in 1,024 blocks
PaletteBlockColours generated from the block hash: every block has its ownmost
NeonA Lucky or Blessed Hash: the same colours, more saturated1 in 32
GoldMinted in a halving block1 in 210,000 blocks

Block height

Special heights are named in the traits, and two change the look. They don't change the tier: anyone can time a mint into a chosen block, so a height can't be a shortcut to rarity. All mints in that block share it.

Height traitHow it's grantedLookChance
HalvingHeight divisible by 210,000 (the next is 1,050,000)Gold palette1 in 210,000
Hundred-KDivisible by 100,000—1 in 100,000
Ten-KDivisible by 10,000—1 in 10,000
RetargetA difficulty-adjustment block: divisible by 2,016—1 in 2,016
KiloDivisible by 1,000—1 in 1,000
PalindromeReads the same backwards, like 974,479Adds a mirrorabout 1 in 1,000
PlainNone of the above—about 99.7%

A height can earn more than one, shown together, such as "Halving + Ten-K". Only the largest of Hundred-K, Ten-K and Kilo is named, and a Halving isn't also named a Retarget.

Epoch

The halving era the block is in, from 1. It sets the background tint behind the flame, cycling through seven:

EpochBlocksBackground

The sat it's inscribed on

Every inscription sits on one satoshi, and ord rates sats by when they were mined. These aren't left to chance like the rest: a collector can choose to inscribe on a rare sat they hold, or buy one. So a sat changes the look and is named in the traits, but never changes the tier. Reading a sat's rarity needs an ord server with its sat index, which ordinals.com has.

SatWhich satsSymmetry
CommonAlmost allFrom the seed
UncommonFirst sat of a block2-fold or more
RareFirst sat after a difficulty adjustment3-fold or more
EpicFirst sat after a halving4-fold or more
LegendaryFirst sat of a halving cycle (cycles are 6 halvings)5-fold or more
MythicThe very first sat, from the genesis block6-fold
TraitHow it's grantedEffect
Sat PalindromeThe sat's number reads the same backwards (ord's "palindrome" charm)Adds a mirror
NineballA sat mined in block 9 (ord's "nineball" charm)Named in the traits

Shape

TraitValuesHow it's grantedChance
Seed…i0The flame's own inscription ID. It fixes the genome: 3 to 5 transforms, each mixing one or two of 24 variations—
SymmetryAsymmetricChosen by the seed: no extra copies and no mirrorabout 32%
MirrorA mirror copy onlyabout 11%
2-fold, 3-fold, 4-foldRotated copies chosen by the seed (2-fold is the most common), or more from a rare sat, up to 6-fold2/7, 1/7, 1/7 of seeds
Mirrored 3-fold …Rotated copies plus a mirror. The seed gives a mirror a quarter of the time; a palindrome height or sat always adds one—

States

When a flame doesn't have its traits, the panel says why. Each of these plays in silver.

StateWhen
UnrevealedThe mint hasn't confirmed yet, or the page can't reach an ordinals server. Its block decides the rest once it confirms
Unofficial (creator fee not paid)The reveal transaction didn't pay the creator fee
Unofficial (minted before launch)It confirmed in or before the launch block

Chain panel

A chain's panel shows the flame on screen, with its own traits, plus:

TraitValuesMeaning
Chain2 of 5Which of the playing flames is on screen
Held3 of 5 linksHow many of the chain's flames its current holder owns. Only those play
StateDormantThe holder owns none of the chain's flames, so they play as silver shapes
Unofficial (creator fee not paid)The chain didn't pay its chain fee, so it plays in silver